Creational Patterns

Creational patterns are trying to help with object creation issues.

Builder

  • Separates object construction from its representation

Factory

  • Creates an instance of classes based on input

Abstract Factory

  • Creates an instance of several families of classes

Factory Method

  • Creates an instance of several derived classes

Prototype

  • A fully initialized instance to be copied or cloned

Object Pool

  • Avoid expensive acquisition and release of resources by recycling objects that are no longer in use

Singleton

  • A class of which only a single instance can exist

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